Here's a list of other resources on the web for sound in VRML 2.0:
For spatial audio in general, try the the Ultimate Spatial Audio Index.
We have seen how the Sound Node functions and how it can be implemented in several different situations. It's really cool that anyone can now implement spatial sound without any extra hardware. This stuff is as brand new as making the visuals in VRML 1.0 was last year. The coming year of experimentation and development is an exciting one, and it will be interesting to hear what results!
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